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《幼儿园教育指导纲要》指出幼儿园教育应充分尊重幼儿作为学习主体的经验和体验,尊重他们身心发展的规律和学习特点,以游戏为基本活动,引导他们在与环境的积极相互作用中得到发展。教育活动评价重点考查内容也有这样的一点:教育内容和活动方式是否符合幼儿的兴趣和学习特点,是否贴近幼儿的生活,对他们有吸引力。幼儿如果没有充分活动的空间,就会制约幼儿思维的发展,创造力就得不到充分的发挥。如果让幼儿在看看、摸摸、玩玩、做做、想想中获取大量感知,并通过亲身实践,不断地发现,不断地创造,幼儿就会自然做到在学中玩,玩中学。所以,在幼儿教育活动中,游戏化教学具有必然性。
Kindergarten Education Guidelines outline that kindergarten education should fully respect the experience and experience of young children as learning subjects, respect their laws and learning characteristics of physical and mental development, take games as their basic activities and guide them to develop in positive interaction with the environment. The key points of the evaluation of educational activities also include the following: Whether the contents and activities of education conform to the children’s interest and learning characteristics, and whether they are close to the children’s life and are attractive to them. If children do not have enough space for activities, they will restrict the development of children’s thinking and their creativity will not be fully realized. If children are allowed to see, touch, play, do, and think about how to gain a great deal of awareness, and through their own practice, constantly discover and constantly create, young children naturally learn to play and play in secondary school. Therefore, in early childhood education activities, gamification teaching is inevitable.