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虚拟货币曾圆了某些人的发财梦,但由此致富者毕竟是少数,如果用户仅仅只是想依靠这一途径发财,恐怕并不是上上策。玩游戏也能发财,这恐怕是很多网络游戏玩家在游戏娱乐之外的梦想。因此,在网游市场上才会有买卖点卡、充值卡等公司正当行为之外的另一个虚拟物品交易市场,交易账号、道具、游戏币,游戏代练等等,成体系、成规模、有分工,这个市场像模像样,似乎人们依靠网游虚拟物品交易也可以发财。
Fictitious currency once won the fortune of some people’s dreams, but the resulting rich people, after all, is a minority, if the user just want to rely on this approach to make a fortune, I am afraid that is not the best policy. Play games can make a fortune, which is probably a lot of online gamers dream of outside the game entertainment. Therefore, in the online games market there will be buying and selling point cards, prepaid cards and other companies outside the legitimate behavior of another virtual goods trading market, trading accounts, props, game currency, game generation and so on, into a system, into a scale, there Division of labor, the market decent, it seems that people rely on online virtual goods transactions can make a fortune.